Posts Tagged ‘autodesk’

Octopus

Octopus
Character Design: Guido Santi
Character Modelling : Stefano Schiavi
Lighting&Rendering : Alessandro Ciaralli
Maya – Mental Ray


QUOMMOSO-08

REAL TIME CLOTH ANIMATION for Q-VISUAL (work in progress)
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Quommoso-08
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*Video: quommoso-08 realtime cloth animation


Dante Face Rig SetUp

The second step is Done!!!
This Face SetUp is designed to be used with Facial Mocap Data.
The System is composed of only joints (no Blend Shape)
The third step is started ….MOCAP drive Face SetUp…and Animation test cooming soon…
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RIG
*Video: alessandro ciaralli face rigging  2010
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RENDER TEST
*Video: alessandro ciaralli face rigging  2010


Architectural project restructuring nursery in Rome

Project: Ing.Duccio Ghidetti
2D CAD – 3D Modelling : Giulia Nicastro
Rendering: Alessandro Ciaralli


Art Hotel Rome

Architectural and Interior design by: Alessandro Ciaralli, Giulia Nicastro, Francesco Vicario
Rendering: Alessandro Ciaralli


Demo Reel 2008

Alessandro Ciaralli Character Rigging Reel 2008
- Character Rigging Set-up
- Digital Puppetry
*Video: alessandro ciaralli character rigging reel 2008