University of Rome “La Sapienza” Faculty of Architecture “Valle Giulia”:
Bachelor in Graphic and Multimedia Planning with praise.
Title: Real Time Character Animation-Live performance of Digital Puppet.(2007) .
Thanks to the technology of digital puppetry i’ve animated in real time two char that in 10 minutes illustrated the pipeline for the realization of performance at the Degree Committee
Low-polygon modelling (4000 faces) with Autodesk Maya, Hi-res modelling with Zbrush for create BlendShapes, NormalMap and paint textures.
Rigging for real-time animation , basic skeleton rig for Motion Builder with addictional joints for animate Arms-Head-Spine-Hips through MIDI interface.
Switch for Animation Trigger & Digital Puppetry, CharFaceDevice set-up, CharFaceDevice for multiple hand poses switch set-up, VoiceDevice set-up, Animation Trigger Device set-up.
Set-up Midi Device “Jazz Mutant Lemur” MultiTouchScreen for animate in real-time.
Motion Builder Constraints relations set-up for Real-time character animation.